Immersive Game. AI generated illustration

This is my first officialy released AI Gfx. Released yesterday (26.08.2023) at Xenium Party in Łódź/Poland. It won the first in Poland AI Gfx Compo at demoscene party.

It’s quite big, upscaled to 372×2048 pixels. Enjoy. More info below.

Title: Immersive Game
Generated by: Carrion / Censor Design
hardaware: i7 12700K, 32GB RAM, RTX 4070Ti 12GB
Tools: SD + A1111

File to download:


Checkpoint Models: Ghostmix_v12, Ayonimix_V6 (for img2img postprocessing)
Released at: Xenium 2023 in Łódź/Poland on 26.08.2023, AI Graphics compo

Prompt:
colorful, saturated, (scared:1.5, man, mouth open:1.2) playing arcade game, (arcade cabinet:1.4), (a green tentacle monster octopus), coming out of arcade game monitor, (ultra detailed face and eyes:1.2), (album art:1.2), contrast,
in kids room, sharp details,
cinematic masterpiece, majestic epic composition, mysterious, detailed clothing, digital painting, hyperrealistic, fantasy, Surrealist, full body, highly detailed, sharp focus, sci-fi, stunningly beautiful, (cinematic:1.2)

Negative prompt:
girl, women, woman, blur, blury image, fog, haze, woman, girl, ugly, tiling, poorly drawn hands, poorly drawn feet, poorly drawn face, out of frame, extra limbs, disfigured, deformed, body out of frame, bad anatomy, watermark, signature, cut off, low contrast, underexposed, overexposed, bad art, beginner, amateur, distorted face, blurry, draft, grainy

Parameters:
Steps: 20, Sampler: DDIM, CFG scale: 7, Seed: 470733706, Size: 768×512, Model hash: f3a242fcaa, Model: ayonimix_V6, Denoising strength: 0.7, Version: v1.2.1

ControlNet 0: “preprocessor: canny, model: control_sd15_canny [fef5e48e], weight: 1, starting/ending: (0, 1), resize mode: Crop and Resize, pixel perfect: False, control mode: Balanced, preprocessor params: (512, 100, 200)”,

ControlNet 1: “preprocessor: openpose_full, model: control_sd15_openpose [fef5e48e], weight: 1, starting/ending: (0, 1), resize mode: Crop and Resize, pixel perfect: False, control mode: Balanced, preprocessor params: (512, 64, 64)”, Hires upscale: 2, Hires upscaler: Latent

Extras:
Postprocess upscale by: 2, Postprocess upscaler: 4x-UltraSharp


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