• SGI Monitor finally fixed

    SGI Monitor finally fixed

    I have this cool 24 inch SGI monitor from 2000-ish that I bought back in 2012/13. It was actually almost never used because the picture quality was bad. Everything looked blue-ish and contrast was very poor. Thanks to my friends at SMOK (Stowarzyszenie Miłośników Oldschollowych Komputerów, or in EN: The Society of Oldschool Computer Lovers) […]

  • Immersive Game. AI generated illustration

    Immersive Game. AI generated illustration

    This is my first officialy released AI Gfx. Released yesterday (26.08.2023) at Xenium Party in Łódź/Poland. It won the first in Poland AI Gfx Compo at demoscene party. It’s quite big, upscaled to 372×2048 pixels. Enjoy. More info below. Title: Immersive GameGenerated by: Carrion / Censor Designhardaware: i7 12700K, 32GB RAM, RTX 4070Ti 12GBTools: SD […]

  • Playing with AI generated GFX

    Playing with AI generated GFX

    When preparing for my presentation at X party in June 2023 I played a bit with AI generated art. My idea was to learn using the Stable Diffusion and A1111 (Automatic 1111) tools. To learn it I decided to recreate some of my pics with these AI generative techniques. Below you can see some results. […]

  • Attila23. 2011 Image Remake

    Attila23. 2011 Image Remake

    The pixel art pic titled Atilla was my first one for Commodore plus/4 computer. I love this platform since then. This year I wanted to do a remake of this first image. So here it is. Please notice the wrong spelling of the first image (Atilla) and the new correct one Attila. I asked Murphy […]

  • 121 Colors. The Slideshow

    121 Colors. The Slideshow

    On mid July 2023 there was Arok demoscene party in Hungary. I participated with the Mikrobi pic but also with one more production. Together with Murphy and FADE of Exceed we released Carrion’s 121 Colors. A slideshow for Commodore plus/4 8 bit computers. You can download it on my profile at Plus4World portal. The slideshow […]

  • AI gfx Compo at Xenium

    AI gfx Compo at Xenium

    For last couple of months I started to play with image generation with Stable Diffusion and A1111 toolset. I am really stunned byt the results I can produce but also by the resources, tutorials, community, etc that exploded around AI technologies recently. Xenium demoscene party that is going to happen in August 2023 in Łódź/Poland […]

  • Lost SamurAI Compopic

    Lost SamurAI Compopic

    This is my entry to gfx competition at Lost 8bit Party 2023 in Poland. This is for Commodore 64. resolution is 160×242 and to achieve that sprites are used on top and bottom borders. Some extra sprites are used also on the face of the Samurai and the tiger as I needed more colors for […]

  • Mikrobi vs AI

    Mikrobi vs AI

    This is my latest picture made for Arok Party in 2023 in Hungary.The platform is Commodore plus/4 and the pic is 160×248 and uses 63 colors. Enjoy.

  • A1000

    A1000

    Here’s few pics of my Amiga 1000:

  • A2000 +TF536 030

    A2000 +TF536 030

    Here’s My Amiga 2000. Works like a charm!

  • SGI corner

    SGI corner

    … in my man’s cave. More SGIs coming soon to the cave.

  • Shadow/GP Tribute!

    Shadow/GP Tribute!

    RIP Shadow of Genesis Project. I haven’t know the guy personally but I enjoyed many of his little productions on 8 and 16-bit machines.

  • My Ataris

    My Ataris

    Two of Atari computers in my collection Atari 520 (1040) STe Dems run like creazy 😉 Atari 800XL No stereo Pokey’a but I’m able to watch some modern demos finally 🙂

  • Ultimate Amiga 1200?

    Ultimate Amiga 1200?

    Finally after 27 (28?) years… I mean months of building it and waiting for parts it’s finally ready – my Ultimate Amiga 1200! What you can see below is: So now what? I can finally watch all the cool demos or start working on my Amiga AGA demo. Soon-ish Later

  • The Island

    The Island

    A 5 minutes wired+retouched work on brining the island from The Secret Of Monkey Island title pic to C64.

  • MysData 2022 Prize

    MysData 2022 Prize

    It’s so super nice to get a package delivered at the morning, when this thing is inside. Thanks Magnar! Thanks Censor Design!

  • Learn Pixel Art By Converting

    Learn Pixel Art By Converting

    A good pixel artist has to learn and practice all the time. What I do in my free time is to convert some random pictures found on Internet to Commodore 64 and/or Commodore plus/4 formats. Please find here some of converts I’ve made for C65, C+4 and Atari 8bit. Keep in mind that these images […]

  • A4000 + ZZ9000+AX

    A4000 + ZZ9000+AX

    New gear. New setup for my Amiga 4000 with ZZ9000 card + AX audio module. RTG works flowlessly. It looks like its the fastest RTG card I played with and I played with lots of them.

  • Computer Gfx. Video from the 80’s

    Computer Gfx. Video from the 80’s

    Back in 1993 or 1994 at Elysium-Antia demoparty in Tarnow/Poland someone brought VHS tape with SGI 3D rendered graphics. I think I’ve found it on Youtube. The video.. not the person 😉 The video is from 80’s, but some animations are really impresive when you think when they were made. Enjoy.

  • Install IRIX on Silicon Graphics Indigo2

    Install IRIX on Silicon Graphics Indigo2

    My new SGI Indigo 2 just arrived so I started with IRIX OS installation from scratch. IRIX 6.5.22 is installed via network with use of Raspberry Pi and Reanimator install image from http://irix.mersisl.com. It’s easey, relatively quick (2 hrs) and what’s most important without any hassle

  • A4000 Keyboard Cleaning

    A4000 Keyboard Cleaning

    I have news Amiga 4000 keyboard. Spanish layout! 🙂 It was so dirty I decided to give it a wash. Keyboard is a bit yellow but super clean now.

  • Souvenire From Spanish Vacations

    Souvenire From Spanish Vacations

    A route to Sevilla/Spain. The town on the right sounds like a cool place to visit 😉

  • Winter by Carrion/Censor Design

    Winter by Carrion/Censor Design

    Przedstawiam kolejną moją grafiką na C64. Tym razem stworzoną na konkurs na party MysData w Szwecji 18-20 Listopada 2022. Jest to niejako kontynuacja poprzedniego pomysły z poprzedniej grafiki zatytułowanej Fall. Stworzone także w trybie graficznym FLI. Pliki: Z pliku readme.txt:

  • Fall by Carrion/Censor Design

    Fall by Carrion/Censor Design

    To jest moja nowa grafika na Commodore 64 przygotowana na party Syntax 2022 odbywające się w Melbern w Australii. Załączam też kolejne kilka faz jak powstawała ta grafika. Grafika jest stworzona w trybie FLI 148×200 pixeli (grubych pixeli). Dlaczego 148? Tryb FLI to standardowe 160×200, ale bez 3 pierwszych kolumn znakowych, czyli bez 3×4 pixeli. […]

  • Zorro Mockup #2

    Zorro Mockup #2

    Czy tak mógłby wyglądać remake Zorro na C+4 i na Atari? Kolory tła to raster bary, a w trybie 5 kolorowym znakowym na Atari powinno dać się zrobić takie właśnie zmiany kolorów co kilka lini. Paleta mniej więcej uspójniona dla C+4 i Atari8bit.