Author: Carrion
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Robot Jet Action 2 Announced
Today I announce Robot Jet Action 2, a game for Commodore Amiga computers that is under development.
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RJA Amiga. Update #1
Development of the dame slowly progresses
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Robot Jet Action Amiga
Finally, over a year after releasing Robot Jet Action on Commodore 64 I’ve decided to develop this game for Commodore Amiga computers.
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PL Demoscene Souvenirs
Do You like it?
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SCSI-2-SD and SGI Indy
It works!
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SGI Monitor finally fixed
I have this cool 24 inch SGI monitor from 2000-ish that I bought back in 2012/13. It was actually almost never used because the picture quality was bad. Everything looked blue-ish and contrast was very poor. Thanks to my friends at SMOK (Stowarzyszenie Miłośników Oldschollowych Komputerów, or in EN: The Society of Oldschool Computer Lovers) […]
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Immersive Game. AI generated illustration
This is my first officialy released AI Gfx. Released yesterday (26.08.2023) at Xenium Party in Łódź/Poland. It won the first in Poland AI Gfx Compo at demoscene party. It’s quite big, upscaled to 372×2048 pixels. Enjoy. More info below. Title: Immersive GameGenerated by: Carrion / Censor Designhardaware: i7 12700K, 32GB RAM, RTX 4070Ti 12GBTools: SD […]
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Playing with AI generated GFX
When preparing for my presentation at X party in June 2023 I played a bit with AI generated art. My idea was to learn using the Stable Diffusion and A1111 (Automatic 1111) tools. To learn it I decided to recreate some of my pics with these AI generative techniques. Below you can see some results. […]
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Attila23. 2011 Image Remake
The pixel art pic titled Atilla was my first one for Commodore plus/4 computer. I love this platform since then. This year I wanted to do a remake of this first image. So here it is. Please notice the wrong spelling of the first image (Atilla) and the new correct one Attila. I asked Murphy […]